• AdellcomdoisL@beehaw.org
    link
    fedilink
    arrow-up
    22
    ·
    6 months ago

    So game companies have several ways to increase the ROI for their products: decrease costs, increase price, or increase audience size. As it is hard for single-player titles to signficiantly icnrease the number of players, Novak believes that publishers will continue to charge more for their games. The new $70 base price already seems too much for many customers, so companies try to come up with tricky monetization methods, including various deluxe editions priced at $100 or even higher.

    Absolute imbeciles. We’re living in an era where customers have less and less purchasing power, where people can - and should - make more precise decisions when buying products, with wide availability of other options that aren’t AAAA titles, so what are execs thinking of? Charge more, obviously.

    It is unrealistic to invest 150 millions in a game and expect a profit because you’re disconnected from your customer base. And you have the bare minimum of self awareness to consider that investing less and expecting less growth is an option, but choose instead to ignore it and push ahead with infinite growth. The development schedule of your average AAAA title is already almost as long as a console generation, there’s nothing that can be done if suits are staring at this wall and choosing to bash their head against it, rather than try alternative options.

    • skulblaka@startrek.website
      link
      fedilink
      arrow-up
      19
      ·
      6 months ago

      It’s the golden age of indie games. I’ve got dozens of games on my steam library made by a team of between 1 and 12 people that I bought for $20 or less. Those guys are doing great, and doing great work. I rarely ever even give a second glance to big AAA releases anymore, with a couple specific exceptions.

        • skulblaka@startrek.website
          link
          fedilink
          arrow-up
          6
          ·
          6 months ago

          Hell yeah I would.

          If you enjoy roguelikes, I got you in spades.

          • Slay the Spire is currently $8 USD on sale and is one of my most played games of all time. Deck building roguelike.
          • Caves of Qud is the single greatest modern classic roguelike that I’ve ever played and is also in my top 5 of most played games of all time. $20 USD. If you understand what the string of words “modern classic roguelike” means and that intrigues you then you’re in for a treat and a half.
          • Dead Cells speaks for itself on its store page and is technically out of price range for this at $25 when not on sale, but it’s worth the extra five bucks. It’s also worth the additional $25 for all the DLCs, after you’ve sunk 200 hours into the base game already.
          • Cult of the Lamb - ditto above about the price tag, you actually largely can’t go wrong with most things published by Devolver Digital. I own a significant percentage of their lineup and haven’t been disappointed. Devolver isn’t the dev company, but they take a lot of indie teams for publishing and I like them a lot. They’re good folks that sell good games.
          • Risk of Rain 2 - is also $25 but worth the squeeze. I’ll try to keep everything else in the price range.
          • Rift Wizard - $14.99, and the very similar but slightly superior Rift Wizard 2 at $17.99 are fun little strategy-heavy games about playing what amounts to wizard chess. The store page videos will describe this game better than I’m able to. It’s actually quite a good little game for people that enjoy games that require you to become ludicrously overpowered to survive.
          • Balatro - $14.99, the significant buzz around this game is entirely warranted, cursed poker will consume the next four months of your life. You have been warned.
          • Path of Achra - $9.99 A self described “broken build sandbox” that is, and very much looks like, a game made by one dude in his spare time. Don’t let the art fool you, I love it to pieces. Another game for people that enjoy games that require you to get super overpowered to survive.
          • Tiny Rogues - $9.99 I only recently got into this one. Great game, great replay value, check out videos to see if it’s for you.

          Outside of the roguelike genre there are also a couple good ones that I’ll name, though I do admit this list will probably be shorter:

          • Siralim Ultimate - $19.99 is one of the grindiest monster collector games I’ve ever played but if you enjoy grinding that sort of game, you can build teams that would dunk your competitive Uber Pokémon team into the shadow realm. It has a ridiculous number of creatures with a ridiculous number of absurd abilities and you’ll find yourself farming this game on and off for like six years. Or I did anyway, I’ve been following the evolution of the game since Siralim 2 in 2016. You can also play any of them on your phone, which I actually find to be the superior experience for the most part because it’s a good game to play in 10-minute bursts over long periods of time. If you’re going to get any of them go straight to Ultimate, don’t bother with the others, it’s the same game significantly evolved over time.
          • Exanima - $14.99 Top down physics based melee combat RPG. Check the store page videos and youtube to figure out if this interests you. It very much did interest me, and after several years of dev silence the game is now being actively updated again, which is very exciting.
          • Ultrakill - $25 currently (I know, I know, I said I wouldn’t do this anymore…) Buy it on sale if you’re a fan of fast paced FPS games, say new Doom for example. Don’t read, just buy. Trust me on this one. I wouldn’t steer you wrong, I promise.
          • Hollow Knight - $14.99 The greatest metroidvania of our age and spawned more knockoffs than the genre namesakes did. Pls give silksong.
          • Sunless Sea - $18.99 This is a very slow and very story driven game about being a sailor in hell. Familiarity with the general setting of Fallen London is very beneficial but is not required. This game is slow. But if you can vibe with it, it will deliver one of the most deeply touching RPG stories I’ve ever had the pleasure of experiencing. This game is truly a treasure that won’t be appreciated by most people. But even so I would be doing you a disservice if I didn’t at least mention it for you to look at.

          I have to stop myself here because I could go on about this all night and still not be done. Gaming is my main hobby and indie games are the main games I play. Name me a genre you enjoy and I’ll scroll around for recommendations if none of the above catch your eye.

          • skulblaka@startrek.website
            link
            fedilink
            arrow-up
            4
            ·
            6 months ago

            After reviewing this list I have neglected to mention Shadows of Forbidden Gods, a Civ like where you play as Cthulhu, and more importantly I forgot to talk about Deep Rock Galactic and will be hurling myself into lava as penance at my nearest convenience.