• Maddier1993@programming.dev
    link
    fedilink
    English
    arrow-up
    20
    arrow-down
    32
    ·
    5 months ago

    The devs that made Helldivers MUST have been aware of Sony’s mandatory PSN policy. This is just a sob story and throwing Sony under the bus at this point.

    • fluckx@lemmy.world
      link
      fedilink
      English
      arrow-up
      49
      arrow-down
      3
      ·
      5 months ago

      This would have been less of an issue if it remained enforced from the start. Re-enforcing it after demonstrating it clearly works without makes it look scummy and greedy. People could also easily refund if they didn’t agree. Now its too late.

      For a lot of people it now looks as: now that the game is a success we want to collect everybody their data as well so we can make even more money.

      Tbh, other games just require a 3rd party account without linking them explicitly. This requires an actual link which ( likely ) gives them access to a lot of your steam information which you’d rather NOT give to a corp that doesn’t seem capable at guarding people their data.

      • eskimofry@lemm.ee
        link
        fedilink
        English
        arrow-up
        1
        ·
        edit-2
        5 months ago

        Re-enforcing it after demonstrating it clearly works without makes it look scummy and greedy.

        Day 1 policy was that PSN linking was mandatory. Arrowhead execs knew this. Players who bought the game in non-PSN countries should have gotten a pop-up banner saying as much instead of the payment screen.

        • fluckx@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          ·
          5 months ago

          Im not even sure if the game would have taken off at all. Psn servers couldn’t handle the load which is Why it was disabled ( temporarily ) in the first place.

          A lot of people, including myself, never even linked the psn because I could skip it.

    • CluckN@lemmy.world
      link
      fedilink
      English
      arrow-up
      8
      arrow-down
      3
      ·
      5 months ago

      Sony bailed them out when their servers went down in February by sending engineers to assist. It makes sense that Sony wants a favor in return.

      • Jajcus@kbin.social
        link
        fedilink
        arrow-up
        4
        arrow-down
        5
        ·
        edit-2
        5 months ago

        Sounds like a mobster kind of favor. If that is true, then it sounds like Sony took advantage of Arrowhead weakness.

        • wizardbeard@lemmy.dbzer0.com
          link
          fedilink
          English
          arrow-up
          8
          arrow-down
          1
          ·
          5 months ago

          In what world is that a mobster deal? The game initially released saying that PSN accounts were required, this is in every store front description. The devs clarified that was not enforced due to technical issues at release time.

          Sony funded the game in the first place too. They didn’t take advantage of a moment of weakness. This is all contract stuff agreed upon long before release.

          It absolutely sucks ass, but this is an incredibly basic business deal. Sony stepped in to provide server support because it’s Sony’s game, and Sony makes money off it. Now that the game is more stable, they likely went back to Arrowhead and said “Hey, it’s time you sorted out the contracted requirement for PSN accounts. You agreed to this.” and here we are.

          Maybe Sony told Arrowhead that PSN accounts could be made by everyone. Maybe Arrowhead thought they could push back on the requirement after the game came out without them required. We likely will never know what went on behind closed doors.

          But this isn’t shady, just absolutely monumentally fucking shitty.

          Unfortunately, as long as refunds are handled reasonably well like they were with Cyberpunk 2077’s PS4 release, gamers won’t really have a leg to stand on. It’ll just be complaining that they can’t play something they wanted to play, after getting a number of hours in it for effectively free.

    • Kedly@lemm.ee
      link
      fedilink
      English
      arrow-up
      5
      arrow-down
      1
      ·
      edit-2
      5 months ago

      Why do you care that a company as scummy as Sony is getting thrown under the bus? Outside of this fiasco Helldivers was a pretty great game. If throwing Sony under the bus gets this decision reversed literally EVERYONE wins, and honestly, as the Publisher, thats probably one of the things that comes with the title, taking the heat for shitty ass decisions that could otherwise tank a game

      • eskimofry@lemm.ee
        link
        fedilink
        English
        arrow-up
        1
        arrow-down
        1
        ·
        5 months ago

        My argument here is that Arrowhead is not some great dev that is helpless.

    • David_Eight@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      arrow-down
      2
      ·
      5 months ago

      I didn’t think that’s necessarily true. They were contracted to make the game by Sony and when they started probably had no idea it would even be sold on PC.