On an iphone the map renders instantly when you zoom out but on android you have to wait for 3 seconds. Why is that?

  • N4CHEM@lemmy.ml
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    11 months ago

    Well, that probably depends greatly on the device you are using. There’s dozens of Android smartphones out there.

    With this said, OsmAnd updated their rendering engine last year to use OpenGL, so the way each phone and OS handles OpenGL will have a great impact too. Of course considering that you have your Android OsmAnd configured to use the Version 2 rendering engine (which uses OpenGL), and not Version 1.

    • koorool@feddit.de
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      11 months ago

      Pixel 7 Pro, using OpenGL, offline maps. All of my custom profiles are not smooth. It takes up to 2-3 seconds to render everything.

      It’s still good. Considering how much useful information could be rendered in OSMAnd at once, I’m happy with what I have and hope for future improvements :)