My takeaway is that it’s only original Rogue fans that care about the delineation of the terms. Is there a modern (i.e. post 2000s game) that matches the definition of a roguelike as given in the article?

  • madsen@lemmy.world
    link
    fedilink
    English
    arrow-up
    5
    arrow-down
    4
    ·
    10 months ago

    I pretty much stopped reading at:

    Genre terms exist to prime expectations for players.

    What a ridiculously self-centered claim. Genre terms (and other categorizations) exist because language users use them to make things easier to communicate about. I can only imagine the author of the article going: “Well, actually a tomato is a fruit, not a vegetable” when talking to a chef about gazpacho, or “a penguin is not technically a bird because it doesn’t fly” when someone says that a penguin is their favorite bird.

    MFer needs to learn about cognitive categorization, prototype theory, etc. It doesn’t need to be 100% the same within a category — then the category is too specific and is absolutely useless — it just needs to be similar enough that most people (that aren’t necessarily experts in the subject) understand what you’re getting at.