IIRC, Apple licensed Codeweaver’s source and is extending it privately. My take is that this code, along with Game Mode is basically “Rosetta” for Windows, optimized for games. That would mean that you would launch a windows game on an M-chip Mac and it would launch without having to kick off an emulation mode. Folks playing FFXIV on Mac would have the feel.
I do think that PC devs will need to do something, I don’t think executables will work. Rather Apple is subsidizing the investment that the consumer and the developer needs to invoke to have a more prolific gaming experience.
IIRC, Apple licensed Codeweaver’s source and is extending it privately. My take is that this code, along with Game Mode is basically “Rosetta” for Windows, optimized for games. That would mean that you would launch a windows game on an M-chip Mac and it would launch without having to kick off an emulation mode. Folks playing FFXIV on Mac would have the feel.
I do think that PC devs will need to do something, I don’t think executables will work. Rather Apple is subsidizing the investment that the consumer and the developer needs to invoke to have a more prolific gaming experience.
Did they license it? The CW blog post was vague on that, though they did call out that they “did not work with Apple on this tool”.
I’d have thought that if some money exchanged hands that Apple would have also had their help in development.