- Developers of Cities: Skylines 2 have noticed a growing toxicity in their community, which is affecting engagement and creativity.
- The CEO of Colossal Order expressed concern about the negative impact of toxicity on the team and the community.
- The developers still encourage helpful criticism from the community but ask for it to be constructive and kind.
Archive link: https://archive.ph/mVaIY
I’m with you, that studio brought the Sims sales model into the new era. The only people who actually play all their content are either wealthy losers or pirates. Nothing is more unwelcoming than a small closed off community.
I’m proud to say the whole family were big on Sims 2-4 and we pirated every single version and all expansion packs as children. It was a gateway drug to more pirating in the future. Those are the real, open, and welcoming community.
Haha. I gave up on the first Sims because no one was putting up expansion packs to pirate and I sure as fuck wasn’t going to pay for them, so I got bored and quit and never came back to that game series.
Also I think there are a couple of copies of the first 2 sims floating around where you get robbed daily and the mailman hates you as an antipiracy measure.
Don’t dox me, you have no right!
“Wealthy, losers, or pirates”… so everyone?
No im not wealthy or a pirate…
Wait a sec
Even if you assume I implied a comma there, it would still be incorrect given the “Either … Or …” format.