In short:

  • Unique portraits for all traders
  • New decorations
  • New orders
  • New sound effects
  • Notifications with auto-pause reason
  • New Forbidden Glade icon

Full notes are linked, and they’re quite lengthy.

  • aew360@lemm.ee
    link
    fedilink
    English
    arrow-up
    35
    ·
    10 months ago

    This is one of those games where I start playing and then it’s dark outside and I’m dehydrated. 10/10 would recommend

      • Ashyr@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        19
        arrow-down
        1
        ·
        10 months ago

        Factorio is exemplary, but hardly genre creating. They’re just base building games.

        If anything has defined the genre for the modern generation it’s Dwarf Fortress.

        • Quokka@quokk.au
          link
          fedilink
          English
          arrow-up
          5
          ·
          edit-2
          10 months ago

          And DF has over 20 years of active development. Nothing can compare to it.

        • wahming@monyet.cc
          link
          fedilink
          English
          arrow-up
          3
          arrow-down
          1
          ·
          edit-2
          10 months ago

          Dwarf fortress is genre defining, but it’s a different genre, colony simulation.

          Factorio pretty much single handedly inspired the entire genre of automated factory games. Most of the others explicitly cite Factorio as inspiration or have clear influences from it.

          Some credit to be given to the Minecraft redstone mod, of course.

    • Tathas@programming.dev
      link
      fedilink
      English
      arrow-up
      4
      ·
      10 months ago

      I used to call these sort of games “Bird-chirpers”

      Cause you’d start playing and then it would suddenly be morning, and birds would be chirping.