Reading this, I’ve been thinking that I completely missed the launch, including the mixed feedback.
Anyone here played it? Is the grind and the need to focus on efficiency over “fun experimentation” as bad as the reviews make it out to be? :( Because I love the asthetics in the review, but originally removed it from my wishlist because of the locked character, a practice I really don’t like.
Like 99% of people, I had 0 knowledge of this game before the flop announcement. It’s a shame because it looks up my alley…but if there’s annoying stuff like locked characters, it looks like I dodged a bullet.
It’s a good thing they’re ditching Paradox as a publisher because it doesn’t seem like they’re any good at publicizing.
The good news for me is that when I mentioned the situation to my friend, he said “oh it’s like XCOM” - so now I have a new game to play. I haven’t played XCOM because I thought it was Artemis, a spaceship bridge simulator.