• 4 Posts
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Joined 1 year ago
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Cake day: June 14th, 2023

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  • TBF, I got a finger wagged at me when I missed a recurring-fee cancellation date and I had only locked the card instead of deleting it. It notified the fraud department and they (claimed in the email notifying me that they) locked my entire card out and had to call them to remove the lock. They then went through the “you should remember to cancel” speech and recommended deleting the number instead of locking it. C1’s customer service is, generally, trash compared to Amex and Chase so I shouldn’t be surprised that they’re a bit overzealous in how to handle a locked card. Still, it’s a worthwhile feature.



  • You could say the same for a finite element model. A junior engineer with just 4 years of training can solve, explicitly, the deflection at the center of a slender, simple-simple beam of prismatic section and produce an exact (if slightly incorrect) answer. Building a FEM of the same can solve the problem and take longer (to make the model) with similar accuracy, both of which are good enough for design work.

    Only a fool wouldn’t have a FEM around though, as it can solve problem that would take centuries for a human to solve. They may as well make a cartoon with the child digging a 3” hole in beach sand and then showing a backhoe making a jagged edged hole of the same size.









  • Overzeetop@lemmy.worldtoGames@lemmy.worldWhat's up with Epic Games?
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    9 months ago

    Epic doesn’t play nice with Linux, and lemmy is a Linux-centric place - that’s nearly all of the hate. I find Linux to be a pain in the ass because everything else I use, and am of my games, are Windiws native. I click the install button and never have to worry about which version of proton will work. It’s the second worst thing about my Steamdeck (the first is, of course, that atrocious keyboard).

    You will be able to tell how rabid the Linux continent is here by the number of down votes I get for saying that windows is simply a better gaming platform and Epics nose-thumbing at Linux causes me exactly zero worries because I play on the OS these games were made for.


  • You apple fanboys are just so cute. The AR in Apple’s headset will be laughably pathetic in 5 years. Their internal panel resolution is 1/4 of that already in testing by Meta and others - and even those advanced panels are barely at the resolution of the human eye. Vision pro is DVD quality to Full HD resolution on the human scale of acuity - passable but not great. They’ve included a 20W processor - a good one - in a headset that resolution that will get choppy and low texture on a dedicated 500W RTX4090 card (I’m curious how the advanced M2 handles the 6K/120Hz when the M3 can’t even hold 30Hz on a similar pixel/clock count on the desktop with full cooling). By the same toke, saying that the existing quality is unusable is laughable. Will the VisionPro be better? I have no doubt. For $3500 it had better be. It’s going to be a solid $1200 headset, I’d say, if it gets to that price by the beginning of 2025. If its 2026 before a real succssor…well, maybe it can come out at the same time as the “revolutionary” foldable screen Apple is “inventing” for their phones.

    It’s cool kit, but it’s not revolutionary. It’s just one more step which is in danger of failing because of the size of the potential userbase. And that potential failure actually makes me sad because I think it could be much more.


  • What they call it is irrelevant. Removing the 1/8 jack was “brave”. Faulty antenna design was “holding it wrong”. An incomplete area of screen pixels is a “notification island.”

    Lots of headsets already have AR. Is it primary? No. Is it underdeveloped. Yes. Is apples implementation of pass through /overlay vision going to bring vr/AR into the mainstream? Well certainly not at $3500 a pop. What will matter is what useful, life changing or must have applications arrive. The simplicity of mobile app development didn’t bring us full blown CAD or CFD or Desktop-level Photo, Audio, and Video production on our phones. It ushered in 100 fart sound apps and bunny ear filters. Even today the PS and other creative apps on phone and tablet suck compared to their companion desktop apps because, even with desktop level processors like the M2, complex manipulation of data is still hindered by the interface.

    As I said, I HOPE this will find the next big thing. And maybe a $3500 3D viewer for 100 new fart apps is the path. But (IMHO, of Course) they’re leaving a lot of users - the vat majority - on the sidelines with their target audience.


  • You’re correct that the target audience will be media consumption; the miss - if I’m reading the GP correct (and, for the record, I tend to agree) - is that the majority of VR focused activities are game-based. There is certainly a contingent of health/fitness apps out there, but that market and content is trivially small by comparison. Could Apple come out with some really killer app? Sure - there’s always the possibility of a twist. Looking at the intersection of user input and iOS-style apps, you’re back to (mostly) passive consumption. I’m a huge believer that VR/AR is the future, but I’m struggling to see how these are going to function as an iPad replacement, second screen (primary screen, like Immersed, in special cases I can see), and productivity are going to find a foothold, given the limitations of the OS and lack of connectivity outside of the ecosystem.



  • Nah, the “little” one is a cheapo 43" TCL. FWIW, the big one does full 4K @ 120Hz w/ HDMI VRR (scaled by the set to the 8K panel) with <6ms input lag. I haven’t broken into the ultrawide gaming setting, but I think it just shrinks the 4K space to an U/W (21:9 or 32:9) pixel count given to the OS/GPU so you can game at the game’s “full screen” option into a “smaller” panel. They still refresh at 120Hz.


  • It’s a 2x2 grid of 37" 4K monitors, or a 4x4 grid of 18.5" 1080p displays. It would be more productive if the desk were 3-4" further away and the monitor were 4" below the desk instead of 1.5" above it, as the top 10" or so is impractical to use while sitting except as a status area. OTOH, I welded up the custom mount to my lifting desk, so I can stand and raise the desk so that the keyboard is on the actual desk instead of the tray. In that configuration it maximizes my usability of the screen.