Other way around. Require sales of licenses to games to be perpetual. The way you phrased it means that the license holders can charge way more.
Other way around. Require sales of licenses to games to be perpetual. The way you phrased it means that the license holders can charge way more.
Same. I initially had the sinking dread then I saw that they actually fixed the arbitration clause and I became quite elated.
Your idea is one of the specific reasons many companies try to label everyone as an “independent contractor”. Especially people like voice actors are not “employees”, and thus do not count as such for your idea.
Plus all the political stuff. The man is patantly off his rocker.
That is actually intentional. They do it to restrict refunds on Steam and consoles.
Incompetence might even be a little harsh. Inexperience or incompetence maybe. I prefer inexperience.
Aside from 3 you are essentially creating Stumble Upon.
My landleech padlocked the basement and attic of the house I rent. I keep a large screwdriver for exactly this eventuality. Something goes wrong in the basement and that lock point is done for. Just slip it in the gap around the padlock and pull. Will only take about 200N to rip the thing off the door and I can get way more than that with a little bit of leverage.
I play Rimworld and Factorio. Those are 200 hours per playthrough each and I do about 2 a year for them. My Steam Deck helps a lot with the latter though. The UI for the former unfortunately does not lend itself to the smaller screen even though the game plays well.
Vehicles are generally owned and maintained by the driver. Also, these charges long predate the digital age. They pass them off as paying for maintaining a shitty app for ordering, but it is just a convenience fee, extra money they can make off those of us who are too busy, tired, stuck, or lazy to go pick it up. Always has been, always will be. Proof: if I go the old school way and call in to order it directly they still charge it.
Isn’t a true air gap pretty solid though? Aside from someone actually coming into your house and interfacing directly it would be pretty hard to bypass, or am I on Mt. Dunning-Kruger over here this time?
Why are we surprised? They were the ones who pioneered the DLC microtrans model. I would legitimately have been more surprised if this headline were the converse statement.
This, and as long as the company is legally structured to prevent restructuring things will be fine.
I have been seeing reporting from and have had friends in Australia and New Zealand who have been sharing that it is actually much worse down there than it is in the US. Apparently in NZ most of the legislature is made up of landlords, so the laws are particularly egregious and abusive.
Is a functional government based on logic and compassion too much to ask/too cliché?
Renters rights legislation with enough teeth to make present and perspective landlords, both corporate and individual, think twice before not taking care of a property as though they lived there? (Yes, there are stories behind this one)
I guess a company that actually pays me what I’m worth (which I’m not even really looking for that much).
I am getting really tired of these all these chucklefucks being in charge of things they patently do not understand. Modders are the modern lifeline of gaming. They work for free, fix your fuck-ups, and breath life into games that are years and sometimes decades old. Rimworld and Factorio both started their crowd funding campaigns in 2013, and both are wildly popular 11 years later, still selling copies. Factorio is just now coming out with their first expansion, and Rimworld just came out with their 4th. Neither Ludeon Studios (Rimworld) nor Wube Software (Factorio) have had ANY financial need to produce any other projects besides these games. Why are they so wildly profitable and evergreen? They both have rabid modding communities that have been supported and cultivated by the developers constantly fixing and expanding modding support to allow for an infinite variety of new content to be created for their games. Hell, the Vanilla Expanded team of Rimworld modders have actually turned it into a primary income source via Patreon.
AAA devs need to just sit down and thank these modders for tirelessly working on their games after release for free. Ever since DoTA became more popular than Warcraft 3, they all have their panties in a bunch and keep trying to claim ownership over all mods. No, bad developers smacks on the nose with a rolled up newspaper. God, it pisses me off to no end.
A mug that says “Worst Sperm Donor” with an unactivated or emptied gift card to his favorite store.
As hard as it is and as much as I would like help, I am so happy to be the only Dev in my company capable of working on my projects and to have bosses who essentially give me carte blanch on how to code and deal with issues.
The issue is the “your” imagination part. That is a huge limiting factor. Just because you can create a facsimile of something that functions does not mean you can derive hereto unimagined variations of them. You are assuming that the simulation bends to your will and reshapes itself to make what you want to be a reality, which is not in the prompt. Actually, the prompt quite specifically says that physics and biology remain unchanged by your attempts, so there is no just making shit up, it still has to adhere to the laws of nature and physics. Try to make a dinosaur now and it would suffocate in minutes because the O2 levels now are much lower than when they were alive. Attempt to make a cell phone that exceeds the fundamental quantum limits and it will burn out in an instant, or form a microscale black hole and destroy itself, jury is out on that one.
This raises a rather sticky situation for the coming years. I have been seeing more and more posts about developers using GPT generated code in various projects. If a game is made and it is found that GPT was used for some parts of the core code, does the whole project lose its copyright?